Internet tools and applications frequently use artificial intelligence (AI) techniques to enable special features and reduce development time. This book allows you to apply these powerful AI design techniques to your Java programming. Focusing on intelligent systems, it provides the introductory AI material that Java programmers need to create Internet and Intranet applications including on-line games, search tools, and data collection
tools. A variety of detailed examples are provided to illustrate how these applications are used in real-world software projects, and to guide you in developing applications of your own.
* AI concepts are explained in detail making the book accessible to any Java programmer.
* An accompanying CD-ROM lets readers experiment with source code for the Java classes developed in the book. The CD-ROM includes many immediately useful Java class libraries and four complete applications that use the Java class libraries.
* Complete example programs cover a range of applications including an arcade style game, a handwriting recognition system, a system that answers questions about ancient history, and an information retrieval application.
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The first section describes the development of the Java class libraries that will serve as building blocks when you construct your applications. These libraries include a portable user interface class, flexible frame data structures, and neural-network and genetic-algorithm simulation classes. Chapters on natural language processing and AI agents show you how to use these techniques to automate tasks such as e-mail processing and gathering information from the Web.
Once you've created these basic tools, Watson shows you how to use them to build applications. His examples include a scrolling arcade game, a real-time handwriting recognition program, a distributed natural language processing system that can answer questions about history, and a Java-based data collection agent for the Internet. The author assumes that you know Java programming basics, although he provides a short tutorial in an appendix that will be helpful if you're coming to Java from C or C++. The bundled CD-ROM contains the source code for all projects in the book.
Mark Watson is an independent software developer with extensive software engineering experience. He has worked at Angel Studios as a game programmer for Nintendo and Windows 95 games, with SAIC on the development of tools for expert systems, and on natural language processing and neural network systems. He is the developer of a real-time distributed expert system used by regional telephone systems to detect fraud, and is the author of eight books.
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