"synopsis" may belong to another edition of this title.
This is a very good book for faculty and students who are interested in the integration of computer technology and learning theory....[Kafai] provides an excellent review of design and learning theories and their theoretical relationships....Highly recommended to faculty and graduate students interested in instructional and learning technology.
—CHOICE
The main strength of this book lies in its support for a method utilizing children as designers. Further, it provides strong testimony that children can construct meaning in the process of designing and learning.
—Journal of Educational Computing Researach
Compelling. That's the one-word summary of Kafai's tour de force effort in documenting the impact of a constructionist, technology-enriched environment on the learning of young children. While there will always be those that take cheap shots, Kafai's work in concert with that of Harel's, establishes a systematic set of studies on the significant advantage that results from having children learn through designing and implementing computational artifacts.
—Elliot Soloway
University of Michigan
Instructional design has always been in the hands of teachers and textbook authors. In her Minds in Play, Yasmin Kafai shows how children designing instructional games can be a powerful vehicle for their own learning.
—David Perkins
Harvard University
The children of the 90s have strong personal experiences with interactive video games, and home edutainment multimedia software is becoming just as engaging as video games. We must encourage related adventures in schools, since we know the benefits of creating connections among children's home and school experiences. By telling compelling stories on children's development as makers of video games, Kafai is proposing constructionist adventures for learning, socializing, and cognitive development.
—IditHarel
Pixel Multimedia
A MUST for anyone who wants to have an opinion about children using computers. A mine of ideas for teachers in search of computer projects for their students or themselves. An enrichment of the idea of constructionism.
—Seymour Papert
MIT Media Laboratory
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